Independent Software Engineer, etc.

New York, New York. b@bradley-griffith.com
Twitter, GitHub, Are.na, Instagram

I began operating independently after nearly a decade working as a Full Stack web and mobile engineer within startups, and with the desire to expose myself to a wider landscape of engineering and experiential challenges through client cases.

Without being constrained to any particular technology, I specialize in working closely with clients to sniff out core desires and solutions for end users — whether "end users" be internal teams, external users or customers, or whatever else. I prefer to use my time collaborating with teams of all backgrounds, size, and level of establishment.

Available for work in 2022. Contact for any reason.

Ruin
Personal
Development, Design
2022

Ruin is an in-house tool I use to collaborate with clients on GLSL shaders. It allows clients to adjust the many variables that often go into such visual works in order to refine the final results to their needs in an approachable way. It is named "Ruin" because the clients are ruining my hard work! <3

Spike Magazine
Client
Development, Consultation
2022

Worked with the team at Spike Magazine to conceptualize, design, and develop broad solutions for a new initiative. This work is ongoing and confidential, so cannot be shared publicly at this time.

Channel
Client
Development, Design, GLSL Shaders
2021

Proposed brand identity for Channel, a decentralized media organization and platform allowing creators to work collectively, bundle their streamable content, and maintain their distinct communities.

My work was largely focused on the development of GLSL shader-based moving imagery and direction for their upcoming website, in addition to the web development thereof. This work remains ongoing and confidential, but I am sharing some of the shader-based work I developed for them at the time.

NM WEBDEX Y2K20
Collaboration
Development, Design, Project Management
2021

The NM WEBDEX Y2K20 records the meanings of New Models’ vernacular as collectively defined by those within the community. It may largely be understood as a companion piece to the language outlined in the physical NM CODEX Y2K20 printing.

As with NM CODEX Y2K20, this was a project lead and developed solely by the contributions of those within the New Models community, and required the coordination of numerous designers and engineers, each through their own ability to contribute, and on a very tight deadline for its showcasing in the KW Institute for Contemporary Art's "Open Secret" program.

NM CODEX Y2K20
Collaboration
Writing
2021

A collective distillation of 2020, filtered and produced by the New Models community.

I was a contributing writer and member of the design and ideation teams, but lesser-so than many others. <3.

Union Broadcaster
Client
Development, Design
2021

iOS application built for Union, a live-event scheduling and streaming service working closely with Yoga studios and instructors to stay organized while delivering in-person, live-streamed, or pre-recorded lessons to their students.

The mobile application allows instructors to select their upcoming classes in order to initiate live-streams that may be viewed live or shared later. The application was designed and developed by myself, and written in Swift/SwiftUI.

Nowadays Creative
Client
Development
2020

Site built for the NYC-based agency, Nowadays Creative, in order to showcase their impressive and unconventional collection of videos and imagery on a client/project basis.

DeathValue.fyi
Client
Development
2020

Site built in collaboration with a team from Strelka Institute to explore how Governments model death, the “Value of a Statistical Life”, and how Governments may value the lives lost due to COVID-19 on an ongoing basis through the daily sourcing of data from Government agencies across the world.

Continuity Error
Collaboration
Frontend (Web), Backend, Design
2018

An ongoing collaborative project exploring the extraction of video files stored in Apple's "Live Photos" to create unified collages of raw moments of time within an individual's photo albums.

Templarbit
Full Time
Development, Design, R&D
2020

Templarbit is a security solutions startup working with software teams to protect their assets by providing real-time insights into their security posture and exposure to malicious attacks on their customers by third parties.

During my time there, I worked on all ends of the engineering of our products, co-lead frontend design, and lead R&D for new tools to be made available to our customers after competitor analysis and proposal.

Are.na
Client
Development
2020

Are.na is a platform for connecting ideas and building knowledge. My work with their team began after meeting as friends, and mainly focused on small feature development while otherwise being a new social connection for me after moving to New York.

Greenhouse
Full Time
Development, Design
2020

Greenhouse is a company offering HR technologies for companies looking to scale their teams or improve their hiring process.

I was an early engineer at the small, San Francisco-based, "Onboarding" startup, Parklet, that was later acquired by Greenhouse, ultimately becoming Greenhouse Onboarding. I worked on all ends of the engineering team in addition to periodically being tasked with the design and development of larger new initiatives as lead architect.

Blotter
Personal
Architect, Design
2018

A JavaScript API for drawing unconventional text effects on the web.

Synack
Full Time
Development
2020

Synack is a cybersecurity company trusted by Governments and software organizations to protect against vulnerabilities through the combination of targeted penetration testing, open bug bounty programs, AI-based scanning, and more.

During my time there I was a lead member of team charged with building the suite of tools made available to our customers for understanding discovered vulnerabilities, initiating incentivized bounty programs, and escalating attention to their internal teams.

Silicon Feelings
Personal
Development, Design
2014

Silicon Feelings was a quiet, but interactive, 3D globe of Emoji being tweeted across Earth in real time.

EnemyGraph
Collaboration
Development, Design
2012

EnemyGraph was an app that allowed individuals to have a separate profile on Facebook for which the purpose was to rank, describe, and generally expose the things one might “hate”. Prior to being shut down by Facebook, the former Vice Presidential Candidate for the Republican Party, Sarah Palin, called the app evil on The Today Show.

Undetweetable
Collaboration
Development, Design
2011

Undetweetable was an archive of errors and regrets - an app built with the intent of forcing individuals to confront the reality that their digital mistakes would not be forgotten. It exposed the deleted tweets of any individual added to, or searched for, on the platform, and explicitly rejected any requests made by individuals to have themselves removed. It was quickly shut down.